MESSAGES
WRITTEN IN SKY MUSIC - Fragments of Noon
(Thanks to the Cult Den for sharing this Interview)
(Thanks to the Cult Den for sharing this Interview)
In the late
80's and early 90's I was living in Manchester, spending my time between
Whalley Range and Didsbury. Time spent pounding greasy rain soaked streets,
recording and devouring any literature that came my way. Robert Anton Wilson,
Dick, Thompson and all manner of cyber-punk novels were the flavour of the day.
Then, at the end of 1993 I was bought a novel that had a profound and lasting
influence on me. This rare and exciting gem ripped the future from far flung
Tokyo and deposited it here, slap bang in an environment I knew and understood.
It contained characters just a poetic inch away from people I knew and spent
time with. It blended poetry and prose in a fashion that was both exhilarating
and fresh.
The book was
called VURT. The author was one Jeff Noon. An addiction spanning nearly two
decades had begun.
Born in
Droylsden, Lancashire, in 1957 Jeff Noon had been a book seller, punk musician
and playwright. 1986 saw the production of his play Woundings but it was not
until the release of Vurt in 1993 that his name became truly well known. Raised
in Greater Manchester in a time of evolving music and youth culture, one cannot
help imagining that his surroundings of age old factories, slowly being closed
and left to decay whilst modern neon decked cafes and shops sprang up
alongside, helped to play a major part in his depictions of futures gone wild.
VURT, his debut novel concerns the adventures of Scribble and his loose gang (The Stash Riders) as they attempt to retrieve his missing sister, Desdemona, from the alternate reality or drug fuelled realm known as Vurt. Accessed by placing colour coded feathers into the mouth, this reality shares much with the computer gaming experience and also works as a metaphor for a shared Hallucinogenic dream.
In typical
Noon style we are placed directly into the action. Info-dumps are few and far between,
instead we are left to ingest concepts at our own pace. Part poetry and part
fantastical prose, the novel weaves it's reality around you until you become
part of the narrative. A bit player in a much wider trip.
Despite the
authors insistence that the book was not as popular as we all like to think,
VURT went on to win the 1994 Arthur C Clarke Award and served to influence
countless artists, writers and musicians.
Jeff Noon had
arrived.
1995 saw the
arrival of POLLEN, sequel to VURT and in some ways the Empire Strikes Back to
the originals Star Wars. Concepts are bigger. The action is breathtaking and
the budget seems to have been ramped up considerably. Telling the tale of one
of the first skirmishes of 'the looking glass war', it concerns the attempts of
the Vurtual world to conquer and infect our own by the means of pollination.
This future Manchester is explored in much wider detail, giving us hints and
views of the world beyond. The outskirts of Limbo. The Vurt universe is also
given a more immersive back-story and hierarchy. As with the previous book,
nods to past literary classics abound. Pop culture references are sprinkled
throughout. A playful take upon Greek mythology forms the spine of the tale and
for those of a Brit Pop bent we may even get to find out just what a
'Wonderwall' was all along.
Interestingly
we also get the first real appearance of two Noonian mainstays. Spores and
Pirate frequencies, concepts that still play a part in the writer's work today.
Much has been
made of Noon's love and stylistic homage to Lewis Carroll, so it was with much
anticipation that AUTOMATED ALICE was released in 1996. Tackling such a work
must have been a touch daunting but here Noon echoes and channels Carroll's
prose with consummate ease. The nonsensical wordplay is a joy , with Alice
encountering such delights as, Civil Serpents, Newmonians and a vanishing cat
named Quark in a twisted future version of Manchester. Still part of the much
wider Vurt saga it is in fact chronologically the first, with Nymphomation
being the second part. Further fragments and short stories would expand the
tale and it is up to individual readers to place them in a timeline they are
happy with.
Essentially a
tale of normality fighting a pointless war against the forces of Randomness,
AUTOMATED ALICE is an unabashed triumph and a pleasure to read.
Another year
and another book. 1997 saw the release of NYMPHOMATION, a playful swipe at the
National Lottery and yet another piece in the expanding Vurt universe. Domino's,
curry, the introduction of 'blurbs' and a secret groups efforts to crack the
lottery code all add up to produce another fine slice of futuristic fantasy.
Lyrically Noon was still making advances and the flow of language is never less
than enthralling but of all his works I would place this book as the nearest
Noon would become to being a 'safe' writer. Beautifully visualised and full of
evocative imaginings it was, however, perhaps the closest he came to being
easily labelled as 'that Noon guy.' I understand that any piece such as this is
entirely subjective and I bow reverentially to those reading who may share a
different view.
Five years and
four books in, it would seem that Noon had carved a subtle genre all of his own
and was happy to spend his career playing and tweaking his own creations.
I was to be
proven wrong in the finest possible way.
Make no
mistakes here, PIXEL JUICE is an absolutely towering triumph of a book. The
scope, audacity and sheer beauty of some of the concepts explored within would
keep many a lesser author happy for their whole career. Here are 50 short
stories that explore and expand the Universe in which Noon was dreaming. Many
relate to and add to the Vurt mythology. Many do not. All, without fail are of
the highest calibre. If anything is wrong with this book at all it is perhaps
the way that many, groundbreaking visions are thrown our way to be digested and
then apparently forgotten, never to appear again. Here is an author truly at
ease with his own use of language and form, transforming, perhaps from one
phase to the next?
Trust me when
I say that should you only ever buy one book by Noon, please, for your own
enjoyment, make it this one.
Imagination
has rarely, if ever, been woven quite so well.
Two years now
to wait but 2000's NEEDLE IN THE GROOVE proved to be more than worth it.
Featuring the adventures of Elliot, bass player and ex junkie, stuck forever on
the pub-rock circuit until his surprising invitation to join a new band that
fuse DJ artistry, voices and rhythm section unveils a magical and futuristic
method of music creation. Taking Noon's experimentation to even greater
heights, this book is told in what can only be described as 'dub speak.'
There is an
unstated sense of joy in this work as Noon plays and shifts words and meanings
to create a particularly fluid and musical piece.
Surely such
experimentation could only go so far?
COBRALINGUS,
released in 2001 is a strange and dangerous beast. Part poetic anthology, part
'do it yourself' manual for prospective writers, it was either embraced by
readers or met with a somewhat blank stare. Not a novel in any sense of the
word, it is however a fascinating and slightly shamanic look beneath the hood
of word creation. Any budding wordsmiths reading this should go and track this
book down as soon as possible. The introduction of 'filter gates' and a cut and
paste style 'engine' are methods Noon
has expanded upon and still uses to this day.
And so the end
approaches and what better way to go than to go out on a high?
FALLING OUT OF
CARS 2002 is my joint favourite of Noon's output and a staggeringly excellent
vision of fractured reality. A road novel, set against a world where visual
information itself is destroying all we understand and hold dear, the novel
follows the journey of Marlene, Henderson and Peacock as they attempt to locate
fragments of a broken mirror that may be the cause of the increasing
illness. The affliction is portrayed in
a chilling and yet beautiful way, with the daily dose of 'Lucidity' slowly
doing less and less to hold back the hallucinogenic tide.
Here is Noon
at his fluidic best. Scenes unfold that will unnerve and stay with you for
years to come. It is hard to conceive that an author so clearly at the peak of
his talents could just so simply disappear...
The
frequencies were dead. Rumours and snippets would often surface of Screenplays
and Theatre work but the books had dried up and gone.
Monthly I
would trawl the Internet and despite a brief appearance in 2008 with the BABEL
STREET website it seemed as though Noon had lost all interest in a genre he had
all but made his own.
Some weeks
ago, dismayed at modern fiction I wrote a retro review of VURT for this very
website, in the hope I could at least turn one person on to this missing
wordsmith. The same night it was posted I received a random retweet that on
closer inspection contained a familiar name. The Universe really does work in
mysterious ways...
I love
Twitter, it's the closest we have got to Spider Jerusalem's very own News Feeds
but I was aware that many official accounts can be little more than self
promoting blurbs. With trepidation I went searching and to my joy, and more
than a little pride, I saw that rather than being a bland faceless account I
had discovered a feed full of fragments and spores of new work. Even better, I
discovered that Jeff was not only responding and interacting with his followers
he was also using his own space to promote other writers and artists.
Tweets were
exchanged and I was delighted to find an enthusiastic and friendly man, clearly
enthused by life and future projects.
When I
mentioned my article and fished ever so slightly for a few comments to use I
was met with a "Sure. But lets keep it brief because I do tend to get
carried away with interviews."
The results of
this brief interview can be found below. I hope you enjoy.
Thanks
Jeff....we missed you.
Cult Den interview answers - Jeff Noon, Feb 2012
Hello Jeff. Thanks for taking the time to talk
to us. I suppose the obvious first question is just where have you been? I
understand you have been working on screenplays and there was the appearance of
217 Babel Street but apart from that the frequencies were silent… was a period
of withdrawal necessary?***
I wrote Falling Out Of Cars and that came out
in 2002. I felt that novel represented a transition of some kind: I'd left my
home town of Manchester, and moved to Brighton. The book also seemed to present
a slightly more mature outlook at the world, and of the possibilities of British SF in general.
So I was ready for a change. I didn’t realise just how big that change would
be, however.
It
started when my publishing editor told me that my next novel, whatever it might
be, had to reach a wider readership. They'd supported me for a good number of
years, and I was probably, at the time, their most "left of field"
author. But he said that he could no longer keep publishing me, unless I had a
breakthrough book. After a period of feeling bad about this, I saw it has an
opportunity. I thought I would have a go at writing a weird detective novel.
I've always loved the noir genre, and in fact that task is still on my list of
things to do. I made a few starts at this, but nothing came of it. Basically, I
was now stuck.
I
can't remember the exact sequence of events, but two things now happened. I
started to get offers to write screenplays, and I wrote a theatre play. Theatre
was my first love, so I was happy for that to happen. The play was called The
Modernists, and it looked at the very early days of the Mod movement in
England, and how ideals are diluted over time, by fashion, and by other
commercial concerns, and how that dilution affected the original Modernists,
the young men who had started the movement. The play was produced at Sheffield
Crucible Theatre. Anyone interested can read an extract on the metamorphiction
site. Now this doesn’t sound very science-fictional, but there are connections,
especially with the construction and destruction of personal image, a subject
I’ve been obsessed with for while now.
I
also started work on a screenplay of Falling Out Of Cars for a London
production company. Nothing came of this, because the company collapsed before
the final draft was completed (the hazards of film production!), but the
process taught me a lot about film scripts, and how to create them. I started
to work for Dan Films, another London company, working on an adaptation of
Creeping Zero, a story that originally appeared in my collection, Pixel Juice.
I had, by this time, really fallen in love with the film industry, and with
writing screenplays in particular. I'm the kind of person that, when they do something,
has to do it completely and utterly, and so other kinds of writing were put on
the side-burner, so to speak. Creeping Zero had a testing history, like all
film scripts seem to have, but I'm hopeful that it will be made, one day. In
fact, if things go according to plan, we may start filming this year. Fingers
crossed on that.
Now,
during these years, I would still write prose pieces now and again: stories,
the starts of novels, remix pieces, but nothing that reached the public in any
major way. The Babel 217 site was an experiment in collaborative writing, that
came from this period. But for myself, I just wanted to be a screenwriter. So
that's where I've been for the last eight years or so, seeking to establish
myself in that world. I have another script, Apparition Park, that I'm
currently writing. And I know I'll continue to seek out further film projects,
as I go along.
But
something happened. I won't go into the details, it's too personal, but it made
me suddenly realise that I needed an audience once again. So I got in touch
with my friend, long-time fan and general expert on my work, Curtis McFee. He’s
a designer and coder, and together we created a website where I could bring
together all my old pieces, as well as displaying new work. This became www.metamorphiction.com.
As you can imagine, I had a fair bunch of things to write about, after ten
years of being lost in film!
I
had novel called Channel SK1N, that I’d been working at, on or off, for a number
of years, but which never seemed to get finished. I went back to that
manuscript, and worked it through, to the end. I looked around for a publisher,
almost went with one, but decided in the end to self-publish. The reasons for
this are two-fold: firstly, they wanted to publish it in March 2013. That’s way
too late for me. As I mentioned, I was in real need of connecting with an
audience once again. And secondly, I really wanted to be free to put out what I
wanted, when I wanted, including, alongside narrative based works, lots of more
experimental stuff. Basically, I wanted to just write, and not have to wait.
Just do it. See what happens. That’s my current attitude, and self-publishing
gives me that freedom. I think you’ll see a whole bunch of works coming from
me, over the next few years, each one placed somewhere along the avant-pulp
borderline.
I wonder how you feel about your previous work
these days? Was revisiting them a joy or a shock? I worry that maybe with Vurt
you created your own School’s Out or Anarchy in The UK. Was there pressure to
constantly replay the same old song?***
A writer’s relationship with older work is
never easy. It swings between embarrassment, sadness, sheer incredulity that I
managed to write that, and tetchiness. But with the self-publishing step, and
reading all the things that people say about me online, and on twitter, I’m now
happy to look at the old books once again. A number of those older books were
written under the influence of a very heavy alcoholism, and so the pain of that
tinted them, in my soul. But now, I’m like, okay, those works are still valid,
they still have things to say, and also I think they might have an added retro
value. Not that I’m interested in nostalgia or anything, but it’s always intriguing
to examine the SF futures of the past, and the whole cyberpunk thing now
qualifies for such a reappraisal. It will be interesting to see how they fare.
I
think Vurt probably had less of an impact than people imagine, but it was an
important book, I guess. I don’t think anybody had really tried cyberpunk from
a British angle, and it also sprang from the Rave era, and all its attendant
desires and concerns. I think if you add those two elements together, you get a
book that needed to be written, at that time, in this genre, in this place. I’m
certainly glad I was there to write it.
Regarding
the dangers of replaying the same old song, I honestly don’t think it’s
possible for me to do such a thing. Sometimes I get a little jealous of writers
who manage to create these giant, seven part epics, you know, but on the whole
I prefer to explore different pathways, to go off on tangents, to follows loose
threads, connect wires to the wrong socket; basically, anything that will
kick-start my imagination, and push me in a different direction That’s what I’m
like. That’s the essence.
I
was talking to a friend the other day, about whether all of my books are set in
the same world. He claimed that they were, and that they all took place in the
Unknighted Kingdom of Singland. Now I couldn’t remember writing that, but
apparently I did. The phrase appears in one of the novels, I’m not sure where.
So there we are, let’s say that everything I write takes place somewhere in
that land.
Many Authors are notoriously protective of
their craft but with the release of Cobralingus I sensed almost an attitude of
those old punk rock pamphlets or even the KLF’s pronouncements… here’s three
chords, now go make your own art. Was this the intention and do you see the dub
remix section of Metamorphiction.com a natural progression of this?***
A series of events led to believe that there
is no fixed and final state for a piece of art, whether it’s painting, writing,
music, or whatever. This stems back mainly to the convergence of punk music and
dub reggae in the 1970s. Basically, dub turned my head inside out: here was a
music operating on itself, revealing its own muscles and bones, and presenting
that internal sound to the world, to be listened to. We’re used now to the
concept of the musical remix, but back then, it was all strange and new. This
was a tremendous influence on me. To this day, if people say: “Oh, you must be
influenced by William Burroughs,” I always reply, “Actually no, it’s Lee
‘Scratch’ Perry.” He’s the wellspring.
The
big breakthrough came during a night-club reading tour for the anthology “Disco
Biscuits”. We were reading in one room, and techno music was playing in the
room next door, and the music and the words intermingled, and I remember saying
to the editor of the anthology, “I wonder of you could do a dub version of a
story?” That was the start. I was halfway through writing Nymphomation at the
time, and when I got home, I started to remix sections of the manuscript, just
exploring the possibilities of what that might mean. Following that spark, I
have, over the years, explored various ways in which writing can take ideas and
processes from music, for the simple reason that music seems to get there first:
years ago, it entered a liquid state, one that I envy. So much of prose, of
writing, novels, stories, etc, is fixed within a basic 19th
century
form. I wanted to break that form, and studying and adapting musical techniques
such as remixing, dub, segueing, sampling, scratching etc, helped me along that
way. This research continues, the laboratory is still at work, still lit by
fizzing bulbs and littered with weird things in jars. The new novel, Channel
SK1N, springs directly out of this same impulse.
So
yes, anything that allows change, that celebrates mutation and hybridism...
bring it on! Let’s use this stuff. Collaboration is an important way to break
the mould of yourself, to step outside yourself. It’s so easy to decorate your
rut, you know: and we can cover it with the most beautiful paintings and
wallpaper, but we’re still decorating the rut, the channel of ourselves, the
comfort channel. Working with other people helps to put cracks in the walls.
The
dub fiction technique, as laid out in the “Ghost on the B-Side” article, is
just me saying, look, here are some ideas, some techniques I’ve developed over
the years, do with them what you will, make up your own techniques, explore.
Language is a fluid medium. This is sometimes lost to us because words are so
tied up with meaning, and narrative. But they are a substance in their own
right, like paint, and they can be manipulated as such, and new substances
discovered. I can’t emphasise this enough: language is liquid. But it’s not a
thin liquid, it doesn’t flow easily: it’s gooey, sticky, like treacle. It’s not
watercolour, its oil paint. And that’s even better. It’s malleable, but it
retains shape. It’s an organic fluid. Actually, I stumbled on a technical word
for this: thixotropic.The property exhibited by
certain gels of becoming fluid when stirred or shaken and returning to the
semisolid state u
Meaning in a text is the semisolid state: but until that meaning is
fixed, words can be. I guess Cobralingus is the most complex working out of
these ideas. It’s a software that exists inside my skull, a way of manipulating
text, of structuring transformation. Mappalujo is another writing technique,
developed by Steve Beard and myself, to further a collaborative process. We’re
hoping to publish the complete Mappalujo manual soon, with stories,
instructions, lists, appendices, the lot. Science Fiction is a massive,
ever-expanding experiment with content, and I love it for that, I really do.
Nothing else comes close. But I’m always surprised by the way the genre tends
(apart from some notable examples) to ignore the experimentation of form.
Form
is the Host, Content is the Virus.
The
content of a story can infect the way that story is told. What’s really
important in all of things I’m talking about, is that these techniques are
actually very similar to well-known tropes in science fiction novels:
infection, mutation, liquid life-forms, info viruses, alien languages, hybrid
entities, and so on. Science Fiction is unique in literature because of this
porous interchange between form and content, between the way a story is told,
and the subject matter of the story. For me, the relationship between form and
content is almost sexual. God, that does sound weird! But I hope people can see
what I’m trying to say. And SF should be pushing ahead, creating new kinds of
stories for the way we live now. No other genre can do it as well. My motto? If
you’re showing me a membrane, make it a porous one.
Ahh... but now the future beckons; I
understand that new covers are being made for an eBook re-release of your old
work. Can you tell us more about this and also the twitter experiment that is
Sparkletown?***
Yes, new covers are being designed. Curtis
McFee is doing this for me. He just gets my world, and what I’m after; at the
same time he has a unique vision of his own. Somehow or other, he manages to
fuse the two together. I really don’t know how he does that. I wanted a design
that would work across all the books, to represent my fictional world, my
style, and so on, but with strong individual images. And of course something a
bit different than the standard SF fare. Also, there are new considerations
since I was last in the publishing field: tiny thumbnail images, grey Kindle
images, Amazon colour images. Modern covers need to work on all these levels.
Sparkletown
is a series of stories all set in the same location, and all created on
twitter. It’s the latest outpouring of a large-scale project I’ve been working
on for years: Electronic Nocturne. This is the depository of all my ideas
concerning the end of the digital age, and its immediate aftermath. So much
near future SF, I find, seems to be trapped in a kind of extension of the
digital age. I think this is at least partially the cause of all the current
genre talk of the future being already here. It might well be. But there are
possibilities of change we haven’t even considered yet, both for good, and for
bad. And as soon as you start considering that one day the digital age will
end, new vistas open up. Anyway, that’s the theory. In reality, I have more
than 300 pages of notes, images, events, brand names, concepts, poems, maps,
fragments of dialogue, chapter titles, etc. All set in the same location, a
tower block estate, and all to do with making music, and writing, and singing
and painting and broadcasting sound and vision after all the CPUs have burnt
out. What then? How will we cope, what will we do? What will art look and feel
like? I love this, because it allows me to do the near-future thing, whilst
stepping out from the usual digital environment.
I
channelled some of these ideas into a play for Radio 3 called “Dead Code:
Ghosts of the Digital Age”. And so when I started on the twitter stories, I
went back to that Electronic Nocturne datahoard and pulled out some more
images. Sparkletown is the result. It will all become a novel one day. But at
the moment I’m happy enough to use twitter as a kind of open door workshop, to
experiment, improvise, nail and glue ideas together to see what works, what
doesn’t. I’m loving that process, both for the Sparkletown tales, and for the
smaller microspore stories. What’s brilliant about twitter is that I feel that
I’m working in real time, to pick up on what people are tweeting, turning that
into spores or even longer works, sending those back out, and then other people
following on with their own tangents, images, offshoots, diaspora of many
kinds. It’s a community spirit.
Finally, whispers suggest that a new book is
in the offing. What can you impart about Channel SK1N? Should we all be tuned
to pirate frequencies?***
OK, first of all a warning: I can’t talk about
Channel SK1N without getting utterly excited. I got the idea a couple of years
ago whilst listening to the song “All the Young Dudes”, written by David Bowie
for the band Mott the Hoople. It was these particular lyrics that got me going:
“Television
man is crazy,
saying
we're juvenile delinquent wrecks.
Oh
man I need TV, when I got T Rex.”
Television
man is crazy. I kept thinking about that. Television man is crazy! Television
man. And I suddenly got this image of a man who was a television. That was it.
A human being who somehow or other transformed into a television.
So,
I got round to writing a first draft, or the start of one, showed it to a few
people. Put it aside. And then one day I just started writing again, and
writing and writing. I hadn’t written a novel in a long time. I felt I was set
free. I just couldn’t stop writing! My lodger came home, stared at me, said
what’s wrong, you look like you’re in a trance. I was. I was in a trance. At
times I would cover up the laptop screen with a tea towel, to stop myself from
going back and checking things, from trying to get things right. To just let
the words have their own say. And the story flowed out: a woman starts to pick
up tv broadcasts on her skin, they take her over, transform her. She’s in pain,
she’s desperate, on the run, everybody’s after her, they want a piece of her,
they want to turn her into product. And then, one day...
Ah
well, soon enough Nola’s story will be told. The old dot, dot, dot trick.
It’s
a book of ghost frequencies, of static overload, pirate broadcasts, programmes
that exist between channels, stray signals, noise, interference patterns. It’s
all skin and blood and image-blur and transmission and fizz and buzz and
screenflesh crackling in the night of phantoms. My word processor allowed me to
make a list of words I had added to its dictionary, just for this novel alone.
All these neologisms I had created to tell the story of this woman. There were
hundreds of them. Hundreds of new words. At the same time, I hope it’s got a
good old story to tell. Somewhere along the avant-pulp interface, Channel SK1N
exists. The screen clicks on.
For
those interested in learning more here are a few links to help feed your head:
www.metamorphiction.com The official Jeff Noon site. News, stories
and Bios.
www.twitter.com/jeffnoon
The official feed...tweet tales and news, chat etc.
www.twitter.com/temp_user9
The feed of Sparkletown, an ongoing twitter story.
http://microspores.tumblr.com/start 50
short tales with art and creation from fans and admirers of Jeff's work.
No comments:
Post a Comment